Revision history for ArmorArmageddon


Revision [22159]

Last edited on 2017-10-16 22:57:37 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
[[IncursionArmorWorkshop | Back to Main Armor List]]
[[IncursionArmorWorkshop | Back to Main Armor List]]
Deletions:
[[IncursionArmorWorkshop Back to Main Armor List]]
[[IncursionArmorWorkshop Back to Main Armor List]]


Revision [18571]

Edited on 2013-03-30 06:41:36 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
- Ability to swap between close range and sniper configurations without changing (or wasting) rigs is heavily emphasized.
- Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB bonus is applied.
Deletions:
- Ability to perform at both close range and sniper roles without re-rigging is heavily emphasized.


Revision [18566]

Edited on 2013-03-30 05:44:15 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
Heat Sink II | ''Reactor Control Unit II''
Imperial Navy Heat Sink | ''Reactor Control Unit II''
Deletions:
Heat Sink II | ''Reactor Control Unit''
Imperial Navy Heat Sink | ''Reactor Control Unit''


Revision [18564]

Edited on 2013-03-30 05:29:02 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Deletions:
- Fitting Mega Beam Lasers require Inherent Implants "Squire" Engineering EG-606.


Revision [18563]

Edited on 2013-03-30 05:28:27 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
- Advanced Weapon Upgrades 5
- Fitting Mega Beam Lasers require Inherent Implants "Squire" Engineering EG-606.


Revision [18562]

Edited on 2013-03-30 05:21:56 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
- Utility high slot is typically fitted with an Auto Targeter due to the CPU shortage.
====__Armageddon | T2 Basic Fits__====
Deletions:
- Typical high slots : Auto Targeter.
====__Armageddon Navy Issue | T2 Basic Fits__====


Revision [18561]

Edited on 2013-03-30 05:15:44 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
====__Armageddon | Standard Fits__====
====__Armageddon | OGB Fit__====
Deletions:
====__Armageddon Navy Issue | Standard Fits__====
====__Armageddon Navy Issue | OGB Fit__====


Revision [18485]

Edited on 2013-03-24 23:16:51 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
True Sansha Adaptive Nano Plating | ''Energized Adaptive Nano Membrane II''
Deletions:
Adaptive Nano Plating II | ''Energized Adaptive Nano Membrane II''


Revision [18484]

Edited on 2013-03-24 23:14:00 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
Phased Weapon Navigation Array Generation Extron | ''Tracking Computer II''
Deletions:
Stasis Webifier II | ''Tracking Computer II''


Revision [18456]

Edited on 2013-03-21 17:59:23 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
[[IncursionArmorWorkshop Back to Main Armor List]]
======**Armageddon**======
**Role**
- Excellent close range and midrange dps with pulse lasers and sentry drones.
- Bad sniper. Suffers from power grid fitting issues, capacitor issues and inadequate range for Aurora crystals.
**Skills**
- Certificate : Turret Control Improved
- Certificate : Armor Reinforcement Standard
- Large Pulse Laser Specialization 3
- Large Beam Laser Specialization 3
- Controlled Bursts 5
- Amarr Battleship 4
- Sentry Drone Interfacing/Heavy Drone Operation 4
- Energy Weapon Rigging 4
**Fitting Notes**
- Ability to perform at both close range and sniper roles without re-rigging is heavily emphasized.
- Mega Pulse / Mega Beam fitted.
- Full gun tachyon variants require fitting an Ancillary Current Router.
- Typical rigs : Energy Discharge Elutriation / Energy Burst or Collision Accelerator / Ancillary Current Router / Anti-Thermic Pump / Anti-Kinetic Pump.
- Typical high slots : Auto Targeter.
- Ship's Kin-Exp resistance is given more priority for better defence against more damaging missile hits.
**Site Doctrines**
__Vanguard__
- No afterburner (typical).
- Mega Pulse Laser fitted (typical).
- Full complement of sentry drones (Garde).
__Assault/HQ__
- No afterburner (typical).
- Mega Beam Laser fitted (typical).
- Mid slot requires 2 Sensor Booster to target 150km distance.
====__Armageddon Navy Issue | T2 Basic Fits__====
|=|Vanguard | ''Assault/HQ''|=|
Adaptive Nano Plating II | ''Energized Adaptive Nano Membrane II''
Heat Sink II | ''Reactor Control Unit''
1600mm Reinforced Steel Plates II
Tracking Computer II | ''Sensor Booster II''
Tracking Computer II | ''Sensor Booster II''
Stasis Webifier II | ''Tracking Computer II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Automated Targeting Unit I
Notes:
- Fitting Mega Beam Lasers require Inherent Implants "Squire" Engineering EG-604.
====__Armageddon Navy Issue | Standard Fits__====
|=|Vanguard | ''Assault/HQ''|=|
Imperial Navy Heat Sink | ''Reactor Control Unit''
Imperial Navy Heat Sink
Imperial Navy Heat Sink
1600mm Reinforced Steel Plates II
Tracking Computer II | ''Sensor Booster II''
Federation Navy Stasis Webifier | ''Sensor Booster II''
Federation Navy Stasis Webifier | ''Tracking Computer II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Mega Pulse Laser II | ''Mega Beam Laser II''
Automated Targeting Unit I
Notes:
- Fitting Mega Beam Lasers require Inherent Implants "Squire" Engineering EG-604.
====__Armageddon Navy Issue | OGB Fit__====
|=|Vanguard|=|
Tracking Enhancer II
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
1600mm Reinforced Steel Plates II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Automated Targeting Unit I
Large Energy Collision Accelerator II
Large Anti-Explosive Pump I
{{color text="Update Version : EVE Retribution 1.1" c="red"}}
[[IncursionArmorWorkshop Back to Main Armor List]]
Deletions:
======1. Armageddon (Starter)======
==__Design Notes__==
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.
Decent cap but plagued by CPU/PG fitting issues.
T2 mega pulse lasers can be substituted with ""Meta4"" lasers, which saves enough CPU for a second T2 EANM.
The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 1-2x painter/cap recharger.
__Note1: __
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards only.
==__Ship Details__==
Gun DPS: 760 (Imperial Navy Multifrequency), 606 (Scorch)
Gun max tracking: 0.0691
Gun max range: 58+16km (Scorch)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 73/73/80/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 324 (per Large Solace RR)
Armor: 15584
EHP: 95,918
Scan resolution: 138mm
Targeting: 81km
Speed: 119m/s
Signature: 370m
Capacitor: 7m 53s
==__Low__==
Adaptive Nano Plating II
Armor Kinetic Hardener II
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
Stasis Webifier II
==__High__==
Auto Targeting System I
==__Rig__==
Large Trimark Armor Pump I
----
======2. Armageddon (Standard)======
==__Design Notes__==
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.
Selected use of faction modules is necessary for an improved T2 fit (due to the CPU issues).
Futher improvements on cap conservation by upgrading to T2 Large Energy Discharge Elutriation rigs.
Faction dual-webbers is mandatory to apply full battleship damage to smaller targets within its range.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 1-2x painter/cap recharger.
__Note1: __
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards only.
==__Ship Details__==
Gun DPS: 760 (Imperial Navy Multifrequency), 606 (Scorch)
Gun max tracking: 0.0548
Gun max range: 52+13km (Scorch)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 77/76/82/81 (EM/Therm/Kin/Exp)
RR defence efficiency: 360 (per Large Solace RR)
Armor: 15584
EHP: 103,334
Scan resolution: 138mm
Targeting: 81km
Speed: 119m/s
Signature: 370m
Capacitor: 9m 4s
==__Low__==
True Sansha Armor Kinetic Hardener
True Sansha Armor Explosive Hardener
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
Shadow Serpentis Stasis Webifier
Shadow Serpentis Stasis Webifier
==__High__==
Auto Targeting System I
==__Rig__==
Large Trimark Armor Pump I
======(Standard -> T2 Sniper refit)======
==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Standard fitting) for sniper duty.
The lack of powergrid is major problem. Downgrading to full T2 dual-beams is perhaps the best compromise.
It increases tracking and cap life but degrades range and raw dps (within acceptable limits).
The alternative option is fitting 6x T2 mega beam lasers + 1 drone link aug.
It offers slightly better raw dps, better dmg projection but at the cost of tracking and cap life and it requires a minimum Squire PG2 (1% powergrid) implant.
==__Ship Details__==
Gun DPS: 554 (Imperial Navy Multifrequency), 321 (Aurora)
Gun max tracking: 0.0359
Gun max range: 123+25km (Aurora)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 77/76/82/81 (EM/Therm/Kin/Exp)
RR defence efficiency: 360 (per Solace RR)
Armor: 15584
EHP: 103,334
Scan resolution: 138-220mm
Targeting: 81-130km
Speed: 119m/s
Signature: 370m
Capacitor: 10m 19s
==__Low__==
True Sansha Armor Kinetic Hardener
True Sansha Armor Explosive Hardener
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
Sensor Booster II
==__High__==
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Auto Targeting System I
==__Rig__==
Large Trimark Armor Pump I
----
======3. Armageddon (Gank)======
==__Design Notes__==
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.
Kin and Therm resists are lowered to release 1 low slot for an extra heat sink (or tracking enhancer).
Gives 12% more raw dps when a heat sink is fitted.
Both armor buffer for EM/Therm and Kin/Exp is reduced by 9% and 21% respectively when compared to the Standard fitting.
The specific RR defence efficiency for EM/Therm drops from 323 to 293 (which is a 9% drop) and Kin/Exp drops from 408 to 321 (which is a 21% drop).
The overall RR defence efficiency drops by 18%, reducing the effectiveness of RR from logistic ships.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 1-2x painter/cap recharger.
__Note1:__
Obviously, a second 1600mm plate can be fitted to give a better buffer than the Standard fitting (but worser Therm & Kin resist).
__Note2: __
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards only.
==__Ship Details__==
Gun DPS: 855 (Imperial Navy Multifrequency), 681 (Scorch)
Gun max tracking: 0.0548
Gun max range: 52+13km (Scorch)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 77/70/72/81 (EM/Therm/Kin/Exp)
RR defence efficiency: 305 (per Solace RR)
Armor: 15584
EHP: 92,027
Scan resolution: 138mm
Targeting: 81km
Speed: 119m/s
Signature: 370m
Capacitor: 9m 4s
==__Low__==
True Sansha Armor Explosive Hardener
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
Shadow Serpentis Stasis Webifier
Shadow Serpentis Stasis Webifier
==__High__==
Auto Targeting System I
==__Rig__==
Large Trimark Armor Pump I
======(Gank -> T2 Sniper refit)======
==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from the Gank fitting) for sniper duty.
Requires a minimum Squire PG4 implant (3% powergrid).
Fitting a T2 reactor control unit in the low slot allows mounting of all 7x T2 mega beam lasers.
While it is a wasteful slot usage, the benefit gained is greater over having the 3rd heat sink (which will be stacked to 57% effectiveness).
It also gives a better dmg projection over the T2 dual-beams. Cap life is shortened, needing careful management.
The alternative option is fitting 7x ""Meta4"" mega beams, which will not require an implant.
Dps will be impacted by 10% for close/mid-range. The loss of T2 Aurora crystal reduces long range sniper dps by roughly 40%.
==__Ship Details__==
Gun DPS: 665 (Imperial Navy Multifrequency), 386 (Aurora)
Gun max tracking: 0.0249
Gun max range: 124+26km (Aurora)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 77/70/72/81 (EM/Therm/Kin/Exp)
RR defence efficiency: 305 (per Solace RR)
Armor: 15584
EHP: 92,027
Scan resolution: 138-334mm
Targeting: 81-198km
Speed: 119m/s
Signature: 370m
Capacitor: 5m 24s
==__Low__==
True Sansha Armor Explosive Hardener
Reactor Control Unit II
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
Sensor Booster II
Sensor Booster II
==__High__==
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Auto Targeting System I
==__Rig__==
Large Trimark Armor Pump I


Revision [8944]

Edited on 2011-06-26 15:44:05 by SturmWolke [para addition]
Additions:
The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.


Revision [8867]

Edited on 2011-06-20 12:37:02 by SturmWolke [formatting]

No Differences

Revision [8866]

Edited on 2011-06-20 12:36:02 by SturmWolke [formatting]
Additions:
__Note2: __
Deletions:
_Note2: __


Revision [8865]

Edited on 2011-06-20 12:34:56 by SturmWolke [fixed minor stat error]
Additions:
RR defence efficiency: 324 (per Large Solace RR)
RR defence efficiency: 360 (per Large Solace RR)
RR defence efficiency: 305 (per Solace RR)
RR defence efficiency: 305 (per Solace RR)
Deletions:
RR defence efficiency: 323 (per Solace RR)
RR defence efficiency: 304 (per Solace RR)
RR defence efficiency: 304 (per Solace RR)


Revision [8782]

Edited on 2011-06-11 11:35:04 by SturmWolke [minor corrections]
Additions:
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 1-2x painter/cap recharger.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 1-2x painter/cap recharger.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 1-2x painter/cap recharger.
Deletions:
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 0-1x painter/cap recharger.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 0-1x painter/cap recharger.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 0-1x painter/cap recharger.


Revision [8773]

Edited on 2011-06-11 02:31:35 by SturmWolke [minor corrections]
Additions:
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards only.
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards only.
Deletions:
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.


Revision [8772]

Edited on 2011-06-11 02:30:54 by SturmWolke [minor corrections]
Additions:
_Note2: __
Deletions:
Assault, HQ and Kundalini Manifest requires a beam sniper re-fit. See (Standard -> T2 Sniper refit) section below.


Revision [8764]

Edited on 2011-06-11 00:22:01 by SturmWolke [minor correction]
Additions:
The alternative option is fitting 6x T2 mega beam lasers + 1 drone link aug.
Deletions:
The alternative option is fitting T2 6x T2 mega beam lasers + 1 drone link aug.


Revision [8763]

Edited on 2011-06-10 23:46:50 by SturmWolke [minor corrections]
Additions:
T2 mega pulse lasers can be substituted with ""Meta4"" lasers, which saves enough CPU for a second T2 EANM.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 0-1x painter/cap recharger.
If ""Meta4"" mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 0-1x painter/cap recharger.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 1-2x tracking computers and 0-1x painter/cap recharger.
Deletions:
T2 mega pulse lasers can be substituted with Meta 4, which saves enough CPU for a second T2 EANM.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 2-3x tracking computers and 0-1x painter/cap recharger.
If Meta 4 mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 2-3x tracking computers and 0-1x painter/cap recharger.
When used for mid-range dps/Kundalini Manifest, refit mid slots to 2-3x tracking computers and 0-1x painter/cap recharger.


Revision [8762]

Edited on 2011-06-10 23:32:08 by SturmWolke [several updates]
Additions:
__Note1: __
If Meta 4 mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.
Futher improvements on cap conservation by upgrading to T2 Large Energy Discharge Elutriation rigs.
It increases tracking and cap life but degrades range and raw dps (within acceptable limits).
The alternative option is fitting T2 6x T2 mega beam lasers + 1 drone link aug.
It offers slightly better raw dps, better dmg projection but at the cost of tracking and cap life and it requires a minimum Squire PG2 (1% powergrid) implant.
Scan resolution: 138-220mm
Targeting: 81-130km
Kin and Therm resists are lowered to release 1 low slot for an extra heat sink (or tracking enhancer).
The specific RR defence efficiency for EM/Therm drops from 323 to 293 (which is a 9% drop) and Kin/Exp drops from 408 to 321 (which is a 21% drop).
__Note1:__
Obviously, a second 1600mm plate can be fitted to give a better buffer than the Standard fitting (but worser Therm & Kin resist).
Deletions:
Note: If Meta 4 mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.
It increases tracking and cap longevity but degrades range and raw dps (within acceptable limits).
An alternative option is fitting T2 6x T2 mega beam lasers + 1 drone link aug.
It offers slightly better raw dps, better dmg projection but at the cost of tracking and cap longevity and it requires a minimum Squire PG2 (1% powergrid) implant.
Targeting: 130km
Sacrifices the overall resist to free up 1 low slot for an extra heat sink (or tracking enhancer).
A second 1600mm plate can be fitted instead of the heat sink/tracking enhancer, giving a better buffer than the Standard fitting but worser resist.


Revision [8758]

Edited on 2011-06-10 21:40:52 by SturmWolke [several updates]
Additions:
Fitting a T2 reactor control unit in the low slot allows mounting of all 7x T2 mega beam lasers.
It also gives a better dmg projection over the T2 dual-beams. Cap life is shortened, needing careful management.
The alternative option is fitting 7x ""Meta4"" mega beams, which will not require an implant.
Dps will be impacted by 10% for close/mid-range. The loss of T2 Aurora crystal reduces long range sniper dps by roughly 40%.
Scan resolution: 138-334mm
Targeting: 81-198km
Deletions:
Fitting a T2 reactor control unit in the low slot allows mounting of all seven T2 mega beam lasers.
It also gives a better dmg projection over the T2 dual-beams, making it the better sniper.

Cap life is shortened however, needing careful management.
Targeting: 198km


Revision [8742]

Edited on 2011-06-10 15:04:58 by SturmWolke [minor corrections]
Additions:
While it is a wasteful slot usage, the benefit gained is greater over having the 3rd heat sink (which will be stacked to 57% effectiveness).
It also gives a better dmg projection over the T2 dual-beams, making it the better sniper.

Cap life is shortened however, needing careful management.
Deletions:
While it is a wasteful slot usage, the benefit gained is greater over having the 3rd heat sink (which will be stacked to 57% effectiveness).
Cap life is shortened slightly, needing careful management.


Revision [8741]

Edited on 2011-06-10 14:45:38 by SturmWolke [minor corrections]
Additions:
Note: If Meta 4 mega pulse lasers are fitted, the ship can only be //effectively// used for vanguards.
Assault, HQ and Kundalini Manifest requires a beam sniper re-fit. See (Standard -> T2 Sniper refit) section below.
Deletions:
{{lastedit show="1"}}
//Note: If Meta 4 mega pulse lasers are fitted, the ship can only be used for vanguards.
Assault, HQ and Kundalini Manifest requires a beam sniper re-fit.//
Can only be refitted to 6x Meta 4 mega beam lasers + 1x drone link aug.
Downgrading to full dual-beams is an alternative option which increases tracking, but degrades range and dps.


Revision [8738]

Edited on 2011-06-10 14:28:44 by SturmWolke [minor corrections]
Additions:
{{lastedit show="1"}}
======1. Armageddon (Starter)======
Decent cap but plagued by CPU/PG fitting issues.
T2 mega pulse lasers can be substituted with Meta 4, which saves enough CPU for a second T2 EANM.
//Note: If Meta 4 mega pulse lasers are fitted, the ship can only be used for vanguards.
Assault, HQ and Kundalini Manifest requires a beam sniper re-fit.//
Can only be refitted to 6x Meta 4 mega beam lasers + 1x drone link aug.
Downgrading to full dual-beams is an alternative option which increases tracking, but degrades range and dps.
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Stasis Webifier II
Large Energy Discharge Elutriation I
======2. Armageddon (Standard)======
Selected use of faction modules is necessary for an improved T2 fit (due to the CPU issues).
Faction dual-webbers is mandatory to apply full battleship damage to smaller targets within its range.
Gun max tracking: 0.0691
Gun max range: 58+16km (Scorch)
Resists: 73/73/80/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 323 (per Solace RR)
EHP: 95,918
Capacitor: 7m 53s
The lack of powergrid is major problem. Downgrading to full T2 dual-beams is perhaps the best compromise.
It increases tracking and cap longevity but degrades range and raw dps (within acceptable limits).
An alternative option is fitting T2 6x T2 mega beam lasers + 1 drone link aug.
It offers slightly better raw dps, better dmg projection but at the cost of tracking and cap longevity and it requires a minimum Squire PG2 (1% powergrid) implant.
Gun DPS: 554 (Imperial Navy Multifrequency), 321 (Aurora)
Gun max tracking: 0.0359
Gun max range: 123+25km (Aurora)
Targeting: 130km
Capacitor: 10m 19s
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
Dual Heavy Beam Laser II
======3. Armageddon (Gank)======
Deletions:
======1. Armageddon (Standard)======
Decent cap but plagued by CPU/PG fitting issues. Selected use of faction modules is necessary for a full T2 fit.
Fitting beam lasers will run into PG issues, which is best resolved by having a Squire PG2/4/8 implant.
Requires a minimum Squire PG2 implant (1% powergrid).
The lack of powergrid is major problem. The seventh T2 mega beam cannot be mounted without sacrificing a low or rig slot.
The alternative of downgrading to T2 dual-beams degrades range and dps significantly.
The best compromise is achieved by using 6x T2 mega beam lasers + 2x heat sinks.
This has an added bonus of requiring less cap for weapons, which is already strained by the T2 beams.
Gun DPS: 599 (Imperial Navy Multifrequency), 331 (Aurora)
Capacitor: 6m 27s
Drone Link Augmentor I
======2. Armageddon (Gank)======


Revision [8713]

Edited on 2011-06-08 14:46:32 by SturmWolke [minor format corrections]
Additions:
Scan resolution: 138mm
Targeting: 81km
Speed: 119m/s
Signature: 370m
Scan resolution: 138mm
Targeting: 198km
Speed: 119m/s
Signature: 370m
The overall RR defence efficiency drops by 18%, reducing the effectiveness of RR from logistic ships.
Scan resolution: 138mm
Targeting: 81km
Speed: 119m/s
Signature: 370m
Scan resolution: 138mm
Targeting: 198km
Speed: 119m/s
Signature: 370m
Deletions:
Scan resolution: 138 mm
Targeting: 81 km
Speed: 119 m/s
Signature: 370 m
Scan resolution: 138 mm
Targeting: 198 km
Speed: 119 m/s
Signature: 370 m
Scan resolution: 138 mm
Targeting: 81 km
Speed: 119 m/s
Signature: 370 m
Scan resolution: 138 mm
Targeting: 81 km
Speed: 119 m/s
Signature: 370 m


Revision [8712]

Edited on 2011-06-08 14:20:18 by SturmWolke [added RR def efficiency]
Additions:
Gun max tracking: 0.0548
Gun max range: 52+13km (Scorch)
RR defence efficiency: 360 (per Solace RR)
Gun max tracking: 0.0249
Gun max range: 124+26km (Aurora)
RR defence efficiency: 360 (per Solace RR)
Gun max tracking: 0.0548
Gun max range: 52+13km (Scorch)
RR defence efficiency: 304 (per Solace RR)
Gun max tracking: 0.0249
Gun max range: 124+26km (Aurora)
RR defence efficiency: 304 (per Solace RR)
Deletions:
Gun max tracking : 0.0548
Gun max range : 52+13km (Scorch)
Gun max tracking : 0.0249
Gun max range : 124+26km (Aurora)
Gun max tracking : 0.0548
Gun max range : 52+13km (Scorch)
Gun max tracking : 0.0249
Gun max range : 124+26km (Aurora)


Revision [8710]

Edited on 2011-06-08 03:42:06 by SturmWolke [final update]
Additions:
Fitting a T2 reactor control unit in the low slot allows mounting of all seven T2 mega beam lasers.
While it is a wasteful slot usage, the benefit gained is greater over having the 3rd heat sink (which will be stacked to 57% effectiveness).
Deletions:
Utilising a T2 reactor control unit in the low slot allows mounting all seven T2 mega beam lasers.
While it is a wasteful slot use, the benefit gained is greater over having the 3rd heat sink (which will be stacked to 57% effectiveness).


Revision [8709]

Edited on 2011-06-08 03:34:03 by SturmWolke [final update]
Additions:
Decent cap but plagued by CPU/PG fitting issues. Selected use of faction modules is necessary for a full T2 fit.
Fitting beam lasers will run into PG issues, which is best resolved by having a Squire PG2/4/8 implant.
Simple module swaps (from Standard fitting) for sniper duty.
Requires a minimum Squire PG2 implant (1% powergrid).
Sacrifices the overall resist to free up 1 low slot for an extra heat sink (or tracking enhancer).
Gives 12% more raw dps when a heat sink is fitted.
Both armor buffer for EM/Therm and Kin/Exp is reduced by 9% and 21% respectively when compared to the Standard fitting.
A second 1600mm plate can be fitted instead of the heat sink/tracking enhancer, giving a better buffer than the Standard fitting but worser resist.
Gun DPS: 855 (Imperial Navy Multifrequency), 681 (Scorch)
Resists: 77/70/72/81 (EM/Therm/Kin/Exp)
EHP: 92,027
Large Anti-Kinetic Pump I
Simple module swaps (from the Gank fitting) for sniper duty.
Requires a minimum Squire PG4 implant (3% powergrid).
Utilising a T2 reactor control unit in the low slot allows mounting all seven T2 mega beam lasers.
While it is a wasteful slot use, the benefit gained is greater over having the 3rd heat sink (which will be stacked to 57% effectiveness).
Cap life is shortened slightly, needing careful management.
Gun DPS: 665 (Imperial Navy Multifrequency), 386 (Aurora)
Resists: 77/70/72/81 (EM/Therm/Kin/Exp)
EHP: 92,027
Capacitor: 5m 24s
Reactor Control Unit II
Large Anti-Kinetic Pump I
Deletions:
Decent cap but it runs into CPU/PG fitting issues.
Selected use of faction modules is necessary for a full T2 fit.
Simple module swaps (from Standard configuration) for sniper duty.
Requires a minimum Squire PG2 implant.


Revision [8708]

Edited on 2011-06-08 02:40:00 by SturmWolke [final update]
Additions:
======1. Armageddon (Standard)======
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
======(Standard -> T2 Sniper refit)======
Simple module swaps (from Standard configuration) for sniper duty.
Requires a minimum Squire PG2 implant.
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
======2. Armageddon (Gank)======
======(Gank -> T2 Sniper refit)======
Deletions:
======Armageddon (Standard)======
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
======Armageddon (Standard -> T2 Sniper refit)======
Requires a minimum Squire PG2 implant. Simple module swaps (from Standard configuration) for sniper duty.
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
======Armageddon (Gank)======
======Armageddon (Standard -> T2 Sniper refit)======


Revision [8706]

Edited on 2011-06-08 02:28:39 by SturmWolke [final update]
Additions:
Requires a minimum Squire PG2 implant. Simple module swaps (from Standard configuration) for sniper duty.
The lack of powergrid is major problem. The seventh T2 mega beam cannot be mounted without sacrificing a low or rig slot.
The alternative of downgrading to T2 dual-beams degrades range and dps significantly.
This has an added bonus of requiring less cap for weapons, which is already strained by the T2 beams.
Deletions:
Requires a minimum Squire PG2 implant.
Simple module swaps (from Standard configuration) for sniper duty.
Mid slot cap recharger may be swapped for either a 2nd sensor booster or tracking computer.
Lack of powergrid is major problem. The seventh T2 mega beam cannot be mounted without sacrificing a low or rig slot.
Downgrading to T2 dual-beams degrades range and dps.
This has an added bonus of requiring less cap to operate, extending the cap out time.


Revision [8705]

The oldest known version of this page was created on 2011-06-08 02:18:36 by SturmWolke [final update]
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