Revision history for IncursionBasics101


Revision [22150]

Last edited on 2017-10-16 22:57:37 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
For the full table of details, refer to [[http://games.chruker.dk/eve_online/npc_ships.php?supergroup=24&return_to= | Chruker's website]]
Deletions:
For the full table of details, refer to [[http://games.chruker.dk/eve_online/npc_ships.php?supergroup=24&return_to= Chruker's website]]


Revision [18468]

Edited on 2013-03-21 20:20:11 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
Cruiser hulls with low signature radius do better with higher EM-Thermal resist profile.
Battlecruiser and battleship hulls with high signature radius (above 250m) do better with higher Kinetic-Explosive resist profile.
Deletions:
Cruiser hulls with low signature radius do better with higher EM-Thermal resist distribution.
Battlecruiser and battleship hulls with high signature radius (above 250m) do better with higher Kinetic-Explosive resist distribution.
In English, cruisers suffer more damage from lasers (as missile damage is greatly negated by its sig radius). Likewise, battlecruisers/battleships suffer massive damage from missiles.


Revision [18467]

Edited on 2013-03-21 20:17:31 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
Mr. Deltole Tegmentum will teach you a hard lesson. Miss Outuni Mesen will screw you good.
Deletions:
Otherwise, Mr. Deltole Tegmentum will teach you a hard lesson ... and you do not want to meet Miss Outuni Mesen.


Revision [18466]

Edited on 2013-03-21 20:14:43 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
**{{color text="Sansha incursion NPCs deal ALL damage types" c="red"}}**
- Laser damage (EM-Thermal).
- Missile damage (Kinetic-Explosive).
**Vanguard sites**
**Assault sites**
**HQ sites**
**Kundalini Manifest**
Deletions:
**Achtung!! Sansha incursion NPCs deal OMNI damage types.**
These are split into laser damage (EM-Thermal) and missile damage (Kinetic-Explosive).
Vanguard sites
Assault sites
HQ sites
Mothership site (Kundalini Manifest)


Revision [18465]

Edited on 2013-03-21 20:07:28 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
|=|**{{color text="KNOW YOUR INCURSION SANSHA NPCS" c="blue"}}**|=|
|=|**{{color text="TANKING YOUR SHIP FOR INCURSIONS" c="blue"}}**|=|
Deletions:
__**{{color text="Know Your Sansha Incursion NPCs" c="blue"}}**__
__**{{color text="Tanking Your Ship For Incursion" c="blue"}}**__


Revision [18341]

Edited on 2013-03-04 00:42:20 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
..... more will be added soon.


Revision [18340]

Edited on 2013-03-04 00:41:40 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
Otherwise, Mr. Deltole Tegmentum will teach you a hard lesson ... and you do not want to meet Miss Outuni Mesen.
Deletions:
Mr. Deltole Tegmentum will teach you a hard lesson ... and you do not want to meet Miss Outuni Mesen.


Revision [18339]

Edited on 2013-03-04 00:41:13 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
Battlecruiser and battleship hulls with high signature radius (above 250m) do better with higher Kinetic-Explosive resist distribution.
In English, cruisers suffer more damage from lasers (as missile damage is greatly negated by its sig radius). Likewise, battlecruisers/battleships suffer massive damage from missiles.
Deletions:
Battlecruiser and battleship hulls with high signature radius do better with higher Kinetic-Explosive resist distribution.
In English, cruisers suffer more damage from lasers (as missile damage is greatly negated by its sig radius). Likewise, battleship suffer massive damage from torpedos.


Revision [18338]

Edited on 2013-03-04 00:38:40 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
In English, cruisers suffer more damage from lasers (as missile damage is greatly negated by its sig radius). Likewise, battleship suffer massive damage from torpedos.
Deletions:
In English, cruisers suffer more damage from lasers (as missile damage is greatly negated by its sig radius). Likewise, battleship suffer more damage from torpedos.


Revision [18337]

Edited on 2013-03-04 00:32:42 by SturmWolke [Replaces old-style internal links with new pipe-split links.]

No Differences

Revision [18336]

Edited on 2013-03-04 00:32:13 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
**Achtung!! Sansha incursion NPCs deal OMNI damage types.**
These are split into laser damage (EM-Thermal) and missile damage (Kinetic-Explosive).
**Rule #1**
Fit passive buffer tank.
DO NOT fit local active tank or any mission running builds.
**Rule #2**
Armor/shield resist need to be at MINIMUM 70% for ALL resistance types.
Yes, make sure you plug those massive resistance holes in your ship.
**Rule #3**
Cruiser hulls with low signature radius do better with higher EM-Thermal resist distribution.
Battlecruiser and battleship hulls with high signature radius do better with higher Kinetic-Explosive resist distribution.
In English, cruisers suffer more damage from lasers (as missile damage is greatly negated by its sig radius). Likewise, battleship suffer more damage from torpedos.
**Rule #4**
DO NOT fit more than 3 hardeners. Passives are preferrable, especially for armor tanks.
Mr. Deltole Tegmentum will teach you a hard lesson ... and you do not want to meet Miss Outuni Mesen.
Deletions:
**{{color text="Achtung!! Sansha incursion NPCs deal ALL damage types" c="red"}}**
These are split into laser damage (EM, Thermal) and missile damage (Kinetic, Explosive).


Revision [18335]

Edited on 2013-03-03 23:59:30 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
__**{{color text="Know Your Sansha Incursion NPCs" c="blue"}}**__
**{{color text="Achtung!! Sansha incursion NPCs deal ALL damage types" c="red"}}**
__**{{color text="Tanking Your Ship For Incursion" c="blue"}}**__
Deletions:
__Know Your Sansha Incursion NPCs__
**Achtung!! Sansha incursion NPCs deal ALL damage types**.
__Tanking Your Ship For Incursion__


Revision [18334]

Edited on 2013-03-03 23:56:29 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
===**Incursion Basics 101**===
Deletions:
==**Incursion Basics 101**==


Revision [18333]

Edited on 2013-03-03 23:55:49 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
==**Incursion Basics 101**==
**Achtung!! Sansha incursion NPCs deal ALL damage types**.
These are split into laser damage (EM, Thermal) and missile damage (Kinetic, Explosive).
- HQ site +
Deletions:
==**Incursion Basic Mechanics**==
**Achtung!! Sansha incursion NPCs deal ALL damage types**. These are split into laser damage (EM, Thermal) and missile damage (Kinetic, Explosive).
- Assault site +


Revision [18332]

The oldest known version of this page was created on 2013-03-03 23:54:38 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
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